

ABOUT ME
Cinematic and Realization Director working across AAA games and feature film production, specializing in narrative cinematics, performance direction, and real-time in-engine storytelling.
At Ubisoft, I direct and oversee the execution of large-scale cinematic production, leading cross-disciplinary teams across animation, layout, camera, lighting, mocap, and editorial. Credits include cinematic work on Assassin’s Creed Black Flag Resynced, Wars Outlaws, The Division, Assassin’s Creed, and Far Cry, as well as feature film productions including Avengers: Endgame, Solo, and Ready Player One.
Focused on senior cinematic leadership roles in AAA game development and hybrid film/game production, with emphasis on performance-led storytelling and real-time pipelines.
(RESUMÉ)
I'm grateful for the opportunities I've been given so far and for all the amazing people I've encountered on this fantastic journey!













